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The mixture of earthy and pastel tones adds to the calm atmosphere, and I loved wasting hours in its relaxing world. Alongside this, the camera angles and zoom function are great, as is the well-designed map. Other than this issue, the game looks beautiful! Airborne Kingdom is wonderfully relaxing to look at and the way the city moves and the land unravels is spectacular to observe. Undoubtedly, easier to manage on a monitor, the small icons are hard to make out from afar. However, for everyone else, this busy and complex setup will distract you. If you are a city building aficionado, the UI won’t put you off. Airborne Kingdom is a thing of beauty, but the UI is sadly not. It’s this open-mindedness and sense of exploration that makes it stand out from its peers! It isn’t perfect by any means, but it offers a little excitement in a genre normally reserved for logical thinking and a methodical approach. Unlike other base builders that force you to lay roots and expand, Airborne Kingdom begs you to be free. This was then topped off by finding oodles of resources and a place where you can stop to rest, take heed, and plan your next move. Discovering hidden tombs, temples, or long-forgotten civilisations never got old. Floating across an unknown land was excellent, captivating, and oh, so moreish. Though the exploration contained stark reminders of our destructive behaviours, it was also beautiful and exciting. I equally loved and loathed this mechanic and wished the developers weren’t so brutally frank about the situation. The requirement to decimate landscapes intrigued me, but it was also a depressing reflection of our nature. You’ll move from each location, hoovering up the desired materials before moving on post-haste.
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Fortunately, though, the land heals itself and supplies regenerate over time. Expansion and exploration come at a cost, and the world below you gets stripped bare at every opportunity. I loved how the developers captured mankind’s incessant need to devour every surrounding resource. Devouring the world like a flying locust. It’s a tough ask especially when you try to form relationships with the land dwellers and explore the surrounding world. Not only must you consider food, water, resources, and your people’s happiness, you must also stay afloat. Moreover, extra buildings create drag and weight and this isn’t good for a floating machine. You must expand to succeed, but you must also be mindful of your creation. If you build a lop-sided monstrosity, it will tilt horribly and your people will fall to their untimely death. Subsequently, the fate of your people lies in your hands and poor planning will kill them.
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You have the freedom to build how you want and create any shape or sized metropolis you wish. A floating city is a marvellous idea if you plan things correctly. Talking of balance, this is a key concept and something that is prevalent in your survival. Therefore, you’ll be spinning many plates in this fine balancing act. Also, a lack of food and water amount to poor living conditions and that’s an instant turn off. Placing residential buildings alongside industrial is a big no, no. Doesn’t sound too difficult, does it? Well, I beg to differ! People will only join you if they like what they see, and that takes planning and preparation. No, you must scour the land below and recruit them from settlements. Unlike many of its peers, your city doesn’t gain citizens by default. Yet, when the twists in the gameplay are exposed, you are taken on a whacky ride. However, you must research technology, create supply lines, and expand your empire. The survival of your people revolves around housing, food, and water. If you’ve built your fair share of cities, you will feel right at home when starting Airborne Kingdom. Airborne Kingdom feels familiar with some fantastic twists. You’ll soar to new heights while realising your dreams of building a metropolitan society in the sky. Fans of Sim City, Cities: Skylines and other city builders will adore the aviation twist in a much-loved genre. So, how about we have some literal “blue sky” thinking? Why not use the skies to house people and reconnect every part of the world? This is exactly what happens in Airborne Kingdom, as you attempt to survive in a city floating in the air.ĭeveloped by The Wandering Band LLC and published by The Wandering Band LLC and Freedom Games, this is a fantastic city building resource management title. Mankind is a virus that destroys everything in its sight, but what’s the solution? Well, we all need somewhere to live and people need to exist in harmony. Green spaces are becoming sparse and houses, businesses, and concrete are replacing them. The world is becoming more and more cramped.